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Learning C# by Developing Games with Unity 2020

You're reading from   Learning C# by Developing Games with Unity 2020 An enjoyable and intuitive approach to getting started with C# programming and Unity

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Product type Paperback
Published in Aug 2020
Publisher Packt
ISBN-13 9781800207806
Length 366 pages
Edition 5th Edition
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Author (1):
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Harrison Ferrone Harrison Ferrone
Author Profile Icon Harrison Ferrone
Harrison Ferrone
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Table of Contents (16) Chapters Close

Preface 1. Getting to Know Your Environment 2. The Building Blocks of Programming FREE CHAPTER 3. Diving into Variables, Types, and Methods 4. Control Flow and Collection Types 5. Working with Classes, Structs, and OOP 6. Getting Your Hands Dirty with Unity 7. Movement, Camera Controls, and Collisions 8. Scripting Game Mechanics 9. Basic AI and Enemy Behavior 10. Revisiting Types, Methods, and Classes 11. Introducing Stacks, Queues, and HashSets 12. Exploring Generics, Delegates, and Beyond 13. The Journey Continues 14. Pop Quiz Answers 15. Other Books You May Enjoy

Getting started with Unity 2020

If you don’t have Unity installed already, or are running an earlier version, you'll need to do a little setup. Follow these steps:

  1. Head over to https://www.unity.com/.
  2. Select Get Started (shown in the following screenshot), which will take you to the Unity store page:

If the Unity home page looks different for you than what you can see in the preceding screenshot, you can go directly to https://store.unity.com.

Don't feel overwhelmed by this – you can get Unity completely free!

  1. Click the Individual tab and select the Personal option on the left. The other paid options offer more advanced functionality and services subscribers, but you can check these out on your own:

After selecting the personal plan, you'll be asked if you're a first-time or returning user.

  1. Select Start here under First-time Users: 

  1. Select Agree and download to get your...
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