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Learning Articulate Storyline

You're reading from   Learning Articulate Storyline You don't need any programming skills to create great e-learning material with Storyline. This book will get you up to speed with all the super user-friendly features of the tool, making you a proficient e-learning author in no time.

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Product type Paperback
Published in Jul 2013
Publisher Packt
ISBN-13 9781849694223
Length 298 pages
Edition 1st Edition
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Author (1):
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Stephanie Harnett Stephanie Harnett
Author Profile Icon Stephanie Harnett
Stephanie Harnett
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Table of Contents (14) Chapters Close

Preface 1. Creating a Story FREE CHAPTER 2. Adding Content into your Story 3. Adding Interactivity 4. Adding Characters and Audio 5. Extending Slide Content 6. Using Variables to Customize the Learning Experience 7. Creating Learning Paths 8. Testing Learner Knowledge 9. Adding Visual Media to a Story 10. Publishing your Story 11. Rapid Development A. Appendix Index

Summary

This chapter introduced two very powerful features of Storyline: states and triggers, to help you create content that is dynamic, intelligent, and responsive to the learner.

The power of the no programming zone should be evident by now. Ease of use and the ability to customize objects, states, and triggers creates huge potential for creating exactly the kind of content and interaction you hoped you could: without a team of 10!

In the previous chapter, Preview was used as a method of reviewing the work you are developing. You will rely on Preview often, but it's also a good practice to publish every now and again, particularly after adding a series of new slides or new interactions. Double-checking that your work functions correctly in different browsers and looks the way you expect on different monitors throughout development will save you time later in the development cycle, and goes a long way to ensuring the course operates properly for your intended audience.

Now that you...

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