Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Learn WinUI 3

You're reading from   Learn WinUI 3 Leverage WinUI and the Windows App SDK to create modern Windows applications with C# and XAML

Arrow left icon
Product type Paperback
Published in Oct 2023
Publisher Packt
ISBN-13 9781805120063
Length 386 pages
Edition 2nd Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Alvin Ashcraft Alvin Ashcraft
Author Profile Icon Alvin Ashcraft
Alvin Ashcraft
Arrow right icon
View More author details
Toc

Table of Contents (20) Chapters Close

Preface 1. Part 1:Introduction to WinUI and Windows Applications
2. Chapter 1: Introduction to WinUI FREE CHAPTER 3. Chapter 2: Configuring the Development Environment and Creating the Project 4. Chapter 3: MVVM for Maintainability and Testability 5. Chapter 4: Advanced MVVM Concepts 6. Chapter 5: Exploring WinUI Controls 7. Chapter 6: Leveraging Data and Services 8. Part 2:Extending WinUI and Modernizing Applications
9. Chapter 7: Fluent Design System for Windows Applications 10. Chapter 8: Adding Windows Notifications to WinUI Applications 11. Chapter 9: Enhancing Applications with Community Toolkits 12. Chapter 10: Accelerating App Development with Template Studio 13. Part 3:Build and Deploy on Windows and Beyond
14. Chapter 11: Debugging WinUI Applications with Visual Studio 15. Chapter 12: Hosting a Blazor Application in WinUI 16. Chapter 13: Take Your App Cross-Platform with Uno Platform 17. Chapter 14: Packaging and Deploying WinUI Applications 18. Index 19. Other Books You May Enjoy

Take Your App Cross-Platform with Uno Platform

Uno Platform allows developers to write XAML markup and C# code in a single code base and deploy the application to multiple platforms. Uno currently supports iOS, Android, Windows, macOS, Linux, Tizen, and the web (with WebAssembly). Uno Platform uses the same XAML syntax as WinUI, allowing WinUI developers to easily make the jump to Uno while reusing much of their existing XAML and C# code. We will look at how the My Media Collection sample app can be adapted to run on some of these other platforms with Uno Platform.

In this chapter, we will cover the following topics:

  • The history of Uno Platform and discuss its current capabilities
  • How to configure Visual Studio to create Uno Platform projects
  • Adapting existing WinUI views and ViewModels for reuse in Uno projects
  • Running and debugging an Uno Platform application on Android using the Windows Subsystem for Android (WSA)
  • Running your application in the browser...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime