What is a cloth simulation?
A cloth simulation in Blender is used to simulate the behavior and interactions of cloth in the real world. It is great for creating things such as fabrics, blankets, pillows, flags, and much more. While you can get similar results using a soft body simulation, a cloth simulation is designed and better suited for this type of thing, and you will generally get better results. You can see an example of a cloth simulation here:
Figure 8.1 – Cloth simulation example
The cloth calculates and simulates its physical properties by creating virtual springs that are connected to each vertex of the object. These springs control how stiff the cloth will be, how much it will bend, or how much it will resist collapsing. There are four types that you need to remember, as outlined here:
- Tension springs are used to control how stiff the cloth will be and how much it will resist stretching
- Compression springs are used to control...