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Learn Blender Simulations the Right Way

You're reading from   Learn Blender Simulations the Right Way Create attractive and realistic animations with Mantaflow, rigid and soft bodies, and Dynamic Paint

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Product type Paperback
Published in Nov 2022
Publisher Packt
ISBN-13 9781803234151
Length 368 pages
Edition 1st Edition
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Concepts
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Author (1):
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Stephen Pearson Stephen Pearson
Author Profile Icon Stephen Pearson
Stephen Pearson
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Table of Contents (21) Chapters Close

Preface 1. Part 1: Using Mantaflow for Fire, Smoke, and Fluids
2. Chapter 1: An Introduction to Mantaflow FREE CHAPTER 3. Chapter 2: Understanding Domains, Flows, and Effectors 4. Chapter 3: Creating a Realistic Campfire Simulation 5. Chapter 4: Creating a Waterfall Using Mantaflow 6. Chapter 5: Creating a Realistic Explosion 7. Part 2: Simulating Physics with Soft Bodies and Cloth
8. Chapter 6: Getting Started with Soft Bodies 9. Chapter 7: Creating a Soft Body Obstacle Course 10. Chapter 8: Introduction to Cloth Simulations 11. Chapter 9: Creating a Realistic Flag 12. Part 3: Diving into Rigid Bodies
13. Chapter 10: An Introduction to Rigid Bodies 14. Chapter 11: Creating a Rigid Body Physics Course 15. Part 4: Understanding Dynamic Paint in Blender
16. Chapter 12: Introduction to Dynamic Paint 17. Chapter 13: Creating a Paintbrush Effect 18. Chapter 14: Creating a Raindrop Effect 19. Index 20. Other Books You May Enjoy

Domains

We learned a little bit about domains in Chapter 1, An Introduction to Mantaflow, in the What you need to create a simulation section, but let’s do a quick refresher!

A domain object is the container for the entire simulation, in which no fluid or smoke can leave the boundaries. The shape of this container is always going to be a cube. Even if you use an object that is not a cube, Blender will use the bounding box of the object as the domain size.

Another thing to keep in mind is the size of the domain. The bigger it is, the higher the resolution you will need to make the simulation look good. This results in longer bake times, bigger file sizes, and more computation power.

There are two types of domains: gas and liquid. Gas is used for fire and smoke simulations, whereas liquid is used for fluid simulations. Inside the domain, many settings and values will affect the look of the simulation. Most of these panels and settings are the same for both the gas and...

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