Summary
The Dynamic Paint simulation is a great tool, and it has so many practical uses! Creating a paintbrush and a raindrop effect is just a small portion of what you can do using this simulation. I encourage you to jump into Blender and experiment with cool and interesting ideas. The limit is your imagination!
Let’s go through and recap what we learned in this chapter. First, we added all the objects that we needed for this scene! After that, we learned about particle systems and creating rainfall. Next up was the Dynamic Paint simulation. We learned how to use the particle system to create waves, and we tweaked settings to get the most realistic results. After that, we added the water materials and set up the render.
I hope you enjoyed learning about Dynamic Paint over these preceding three chapters and that it has helped you with your own projects and animations. Every simulation discussed in this book has its own uses and can help drastically with a lot of different...