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Kinect for Windows SDK Programming Guide

You're reading from   Kinect for Windows SDK Programming Guide

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Product type Paperback
Published in Dec 2012
Publisher Packt
ISBN-13 9781849692380
Length 392 pages
Edition 1st Edition
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Author (1):
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Abhijit Jana Abhijit Jana
Author Profile Icon Abhijit Jana
Abhijit Jana
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Table of Contents (19) Chapters Close

Kinect for Windows SDK Programming Guide
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. Understanding the Kinect Device 2. Getting Started FREE CHAPTER 3. Starting to Build Kinect Applications 4. Getting the Most out of Kinect Camera 5. The Depth Data – Making Things Happen 6. Human Skeleton Tracking 7. Using Kinect's Microphone Array 8. Speech Recognition 9. Building Gesture-controlled Applications 10. Developing Applications Using Multiple Kinects 11. Putting Things Together Index

Remotely using the Kinect with Windows Phone


We have already learned how to leverage the Kinect sensor using Azure. Now we will take it one step further by integrating it with Windows Phone along with the solution that we have previously built. In this application, we will try to send a command from a Windows Phone that will be passed to a Kinect device through Azure.

The overall solution will look like the following diagram:

Required components

As this is an extension of the previously designed solution, along with the previously used components we will be using the following:

  • Windows Azure Service Bus

  • Windows Phone SDK

The Windows Azure Service Bus

Service bus allows us to send or receive messages between two platforms remotely. It also supports different modes of messaging.

Note

For more information about Windows Azure Service Bus refer to http://www.windowsazure.com/en-us/home/features/messaging/.

In our application, we are going to use a WCF service to point to a remote endpoint hosted in Windows...

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