Optimizing game levels
A game continuously running at the same difficulty will become monotonous, and soon the user will lose interest in it. So, how can you make your game interesting, exciting, and challenging? If your game keeps on increasing its difficulty and adds new challenges for the user, it will remain interesting till the end.
Different levels in a game are nothing but sections or parts of the game. Normally, in most of the games, the game scenes are divided into multiple levels. Levels divide a game into small excerpts and only one level is loaded at a time. In a game, levels can be denoted by different names, such as rounds, stages, chapters, acts, maps, worlds, and so on. Different levels can be represented via names or numbers. In case of representing a level by a numbering system, it is a clear analogy that the higher the number, the greater the level.
The names of the levels are the first impressions of a game's level; it is advisable to give a brief thought to this. Let's...