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iOS Game Development By Example

You're reading from   iOS Game Development By Example Learn how to develop an ace game for your iOS device, using Sprite Kit

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Product type Paperback
Published in Aug 2015
Publisher Packt
ISBN-13 9781785284694
Length 220 pages
Edition 1st Edition
Languages
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Author (1):
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Samanyu Chopra Samanyu Chopra
Author Profile Icon Samanyu Chopra
Samanyu Chopra
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Table of Contents (12) Chapters Close

Preface 1. An Introduction to Sprite Kit FREE CHAPTER 2. Scenes in Sprite Kit 3. Sprites 4. Nodes in Sprite Kit 5. Physics in Sprite Kit 6. Animating Sprites, Controls, and SceneKit 7. Particle Effects and Shaders 8. Handling Multiple Scenes and Levels 9. Performance Enhancement and Extras 10. Revisiting Our Game and More on iOS 9 Index

Getting to know Swift

Swift is Apple's entirely new multi-paradigm programming language for developing applications on Apple devices. Swift has been in development for 4 years, and was announced in 2014 at the Worldwide Developer Conference (WWDC). Swift is both, a scripting and programming language; it has the ability to return multiple return values. Swift takes different constructs that are loved from many languages including Objective-C, Rust, Haskell, Ruby, Python, C#, CLU, and more. It has type safety feature that is, to prevent you passing string as int thus minimizing possible errors in your code.

We will be discussing more about Swift, as and when required, in the further topics covered.

You have been reading a chapter from
iOS Game Development By Example
Published in: Aug 2015
Publisher: Packt
ISBN-13: 9781785284694
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