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iOS 10 Programming for Beginners

You're reading from   iOS 10 Programming for Beginners Explore the latest iOS 10 and Swift 3 features

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Product type Paperback
Published in Dec 2016
Publisher Packt
ISBN-13 9781786464507
Length 678 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Table of Contents (20) Chapters Close

Preface 1. Getting Familiar with Xcode FREE CHAPTER 2. Building a Foundation with Swift 3. Digging Deeper 4. Digging into Collections 5. Starting the UI Setup 6. Setting Up UI 7. Getting Started with the Grid 8. Getting Started with the List 9. Working More with Lists 10. Where Are We? 11. Where's My Data? 12. Foodie Reviews 13. Saving Reviews 14. Universal 15. iMessages 16. Notifications 17. Just a Peek 18. Beta and Store Submission Index

Explore

Let's switch our device to any iPad (other than iPad Air as it does not support all of the iOS 10 features) and build and run the project by hitting the play button (or use CMD + R). You will notice a lot of layout issues. Currently, we have set up values that really only work for one device, but we need this to work on all devices.

Let's start with our Explore.storyboard. First, we need to update some Auto Layout for our Explore cells. Right now, we have a width set up for our Image that needs to be more dynamic:

  1. Open up the Explore.storyboard and go to your exploreCell.
  2. If you have a width constraint for your Img Explore, select that constraint and delete it by hitting the Delete key:
    Explore
  3. Next, with Img Explore selected, select the Pin icon and set the right constraint to 0.
  4. Click on Add 1 Constraint.
  5. Then, in the Utilities panel, select the Attributes Inspector and change the Content Mode under the View section to Aspect Fill. This will keep the images from looking stretched...
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