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 Integrate Lua with C++

You're reading from   Integrate Lua with C++ Seamlessly integrate Lua scripting to enhance application flexibility

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Product type Paperback
Published in Oct 2023
Publisher
ISBN-13 9781805128618
Length 216 pages
Edition 1st Edition
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Author (1):
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Wenhuan Li Wenhuan Li
Author Profile Icon Wenhuan Li
Wenhuan Li
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Table of Contents (18) Chapters Close

Preface 1. Part 1 – Lua Basics FREE CHAPTER
2. Chapter 1: Getting Your C++ Project Lua-Ready 3. Chapter 2: Lua Fundamentals 4. Part 2 – Calling Lua from C++
5. Chapter 3: How to Call Lua from C++ 6. Chapter 4: Mapping Lua Types to C++ 7. Chapter 5: Working with Lua Tables 8. Part 3 – Calling C++ from Lua
9. Chapter 6: How to Call C++ from Lua 10. Chapter 7: Working with C++ Types 11. Chapter 8: Abstracting a C++ Type Exporter 12. Part 4 – Advanced Topics
13. Chapter 9: Recapping Lua-C++ Communication Mechanisms 14. Chapter 10: Managing Resources 15. Chapter 11: Multithreading with Lua 16. Index 17. Other Books You May Enjoy

Understanding the Lua stack

The Lua stack is used between C/C++ code and Lua code so that they can communicate with each other. Both C++ code and Lua code can operate on this stack either explicitly or implicitly.

We have seen some Lua library functions reading from and writing to the stack. For example, luaL_loadstring can push a compiled chuck onto the stack, and lua_pcall pops the chunk from the stack. Let us learn some explicit ways to operate on the stack.

Pushing elements

The Lua library provides functions to push different types of values onto the stack:

void lua_pushnil     (lua_State *L);
void lua_pushboolean (lua_State *L, int bool);
void lua_pushnumber  (lua_State *L, lua_Number n);
void lua_pushinteger (lua_State *L, lua_Integer n);
void lua_pushstring  (lua_State *L, const char *s);

There are more lua_pushX functions but the ones shown above are the basic ones. lua_Number is a type alias most likely for either...

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