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HTML5 Game Development Hotshot

You're reading from   HTML5 Game Development Hotshot Build interactive games with HTML, DOM, and the CreateJS Game library.

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Product type Paperback
Published in Jul 2014
Publisher
ISBN-13 9781849695466
Length 366 pages
Edition 1st Edition
Languages
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Authors (2):
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Makzan Makzan (Mak Seng Hin) Makzan Makzan (Mak Seng Hin)
Author Profile Icon Makzan Makzan (Mak Seng Hin)
Makzan Makzan (Mak Seng Hin)
Seng Hin Mak Seng Hin Mak
Author Profile Icon Seng Hin Mak
Seng Hin Mak
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Toc

Table of Contents (10) Chapters Close

Preface 1. Building a CSS Quest Game FREE CHAPTER 2. Card Battle! 3. Space Runner 4. Multiply Defense 5. Building an Isometric City Game 6. Space Defenders 7. A Ball-shooting Machine with Physics Engine 8. Creating a Sushi Shop Game with Device Scaling Index

Parallax background scrolling

We will create a background movement that moves in a different speed than the runway. This is also known as parallax scrolling, and creates an illusion of depth.

Prepare for lift off

Make sure the following image is ready in the project inside the images folder:

Prepare for lift off

Engage thrusters

Let's adjust the movement of the background with the following steps:

  1. Inside the runway.js file, we append the following code before the end of the tick function:
    game.view.floor.style.backgroundPositionY = round * game.BACKGROUND_MOVEMENT_SPEED + 'px';
  2. This moving speed is something that we may fine-tune later. We will put such a variable in the setting.js file for easier access:
    game.BACKGROUND_MOVEMENT_SPEED = 5;

When we test the game in the browser, the background moves slower than the runway. This creates a perception of depth. The background appears to be far away from us.

Objective complete – mini debriefing

We have completed the task by adding a background that looks...

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