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HTML5 Game Development Hotshot

You're reading from   HTML5 Game Development Hotshot Build interactive games with HTML, DOM, and the CreateJS Game library.

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Product type Paperback
Published in Jul 2014
Publisher
ISBN-13 9781849695466
Length 366 pages
Edition 1st Edition
Languages
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Authors (2):
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Makzan Makzan (Mak Seng Hin) Makzan Makzan (Mak Seng Hin)
Author Profile Icon Makzan Makzan (Mak Seng Hin)
Makzan Makzan (Mak Seng Hin)
Seng Hin Mak Seng Hin Mak
Author Profile Icon Seng Hin Mak
Seng Hin Mak
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Toc

Table of Contents (10) Chapters Close

Preface 1. Building a CSS Quest Game FREE CHAPTER 2. Card Battle! 3. Space Runner 4. Multiply Defense 5. Building an Isometric City Game 6. Space Defenders 7. A Ball-shooting Machine with Physics Engine 8. Creating a Sushi Shop Game with Device Scaling Index

Controlling a player with the keyboard

In this task, we will allow the player to control the character to switch between the left and right lanes.

Engage thrusters

The following steps add the keyboard input logic to control the running avatar:

  1. We will set the visual and initial placement of the player by using CSS styles. Append the following styles to the game.css file:
    #player {
      position: absolute;
      width: 100px;
      height: 100px;
      background-image: url(../images/running.png);
      bottom: 100px;
    }
  2. Now, we use the translate function to set the lane position of the player:
    #player.lane1 {-webkit-transform: translate3d(100px, 0, 0); }
    #player.lane2 {-webkit-transform: translate3d(200px, 0, 0); }
  3. Let's move to the logic part. In the player.js file, we append the following function that handles lane changing. To change the lane, we toggle the player element between the lane1 and lane2 classes:
    player.changeLane = function(lane) {
      player.currentLane = lane;
    
      player.element.classList.remove...
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