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Hands-On System Programming with Linux

You're reading from   Hands-On System Programming with Linux Explore Linux system programming interfaces, theory, and practice

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781788998475
Length 794 pages
Edition 1st Edition
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Authors (2):
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Tigran Aivazian Tigran Aivazian
Author Profile Icon Tigran Aivazian
Tigran Aivazian
Kaiwan N. Billimoria Kaiwan N. Billimoria
Author Profile Icon Kaiwan N. Billimoria
Kaiwan N. Billimoria
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Table of Contents (21) Chapters Close

Preface 1. Linux System Architecture FREE CHAPTER 2. Virtual Memory 3. Resource Limits 4. Dynamic Memory Allocation 5. Linux Memory Issues 6. Debugging Tools for Memory Issues 7. Process Credentials 8. Process Capabilities 9. Process Execution 10. Process Creation 11. Signaling - Part I 12. Signaling - Part II 13. Timers 14. Multithreading with Pthreads Part I - Essentials 15. Multithreading with Pthreads Part II - Synchronization 16. Multithreading with Pthreads Part III 17. CPU Scheduling on Linux 18. Advanced File I/O 19. Troubleshooting and Best Practices 20. Other Books You May Enjoy

Locking concepts

There are several forms of synchronization in software; one of the commonly encountered ones, and indeed one that we shall be working with quite a bit, is called locking. A lock, in programming terms, and as seen by the application developer, is ultimately a data structure instantiated as a variable.

When one requires a critical section, just encapsulate the code of the critical section between a lock and a corresponding unlock operation. (For now, don't worry about the code-level API details; we shall cover that later. Here, we are just focusing on getting the concepts right.)

Let's represent the critical section, along with the synchronization mechanism—a lock— using a diagram (a superset of the preceding Figure 3):

Fig 5: Critical section with locking

The basic premise of a lock is as follows:

  • Only one thread can hold or own a lock...
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