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Hands-On System Programming with Go

You're reading from   Hands-On System Programming with Go Build modern and concurrent applications for Unix and Linux systems using Golang

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Product type Paperback
Published in Jul 2019
Publisher Packt
ISBN-13 9781789804072
Length 458 pages
Edition 1st Edition
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Author (1):
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Alex Guerrieri Alex Guerrieri
Author Profile Icon Alex Guerrieri
Alex Guerrieri
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Toc

Table of Contents (24) Chapters Close

Preface 1. Section 1: An Introduction to System Programming and Go
2. An Introduction to System Programming FREE CHAPTER 3. Unix OS Components 4. An Overview of Go 5. Section 2: Advanced File I/O Operations
6. Working with the Filesystem 7. Handling Streams 8. Building Pseudo-Terminals 9. Section 3: Understanding Process Communication
10. Handling Processes and Daemons 11. Exit Codes, Signals, and Pipes 12. Network Programming 13. Data Encoding Using Go 14. Section 4: Deep Dive into Concurrency
15. Dealing with Channels and Goroutines 16. Synchronization with sync and atomic 17. Coordination Using Context 18. Implementing Concurrency Patterns 19. Section 5: A Guide to Using Reflection and CGO
20. Using Reflection 21. Using CGO 22. Assessments 23. Other Books You May Enjoy

Synchronization with sync and atomic

This chapter will continue the journey into Go concurrency, introducing the sync and atomic packages, which are a couple of other tools designed for orchestrating synchronization between goroutines. This will make it possible to write elegant and simple code that allows concurrent usage of resources and manages a goroutine's lifetime. sync contains high-level synchronization primitives, while atomic contains low-level ones.

The following topics will be covered in this chapter:

  • Lockers
  • Wait groups
  • Other sync components
  • The atomic package
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