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Hands-On Neural Networks

You're reading from  Hands-On Neural Networks

Product type Book
Published in May 2019
Publisher Packt
ISBN-13 9781788992596
Pages 280 pages
Edition 1st Edition
Languages
Authors (2):
Leonardo De Marchi Leonardo De Marchi
Profile icon Leonardo De Marchi
Laura Mitchell Laura Mitchell
Profile icon Laura Mitchell
View More author details
Toc

Table of Contents (16) Chapters close

Preface 1. Section 1: Getting Started
2. Getting Started with Supervised Learning 3. Neural Network Fundamentals 4. Section 2: Deep Learning Applications
5. Convolutional Neural Networks for Image Processing 6. Exploiting Text Embedding 7. Working with RNNs 8. Reusing Neural Networks with Transfer Learning 9. Section 3: Advanced Applications
10. Working with Generative Algorithms 11. Implementing Autoencoders 12. Deep Belief Networks 13. Reinforcement Learning 14. Whats Next? 15. Other Books You May Enjoy

Keras

Now that you have seen how to implement a perceptron from scratch in Python and have understood the concept, we can use a library to avoid re-implementing all of these algorithms. Luckily, there are plenty of libraries that make it possible for us to focus on the architecture and the composition of the network without having to lose time in too many implementation issues.

In particular, the main breakthrough of the last decade, and what has made the deep learning evolution so rapid, is the use of graphics cards. In particular, NVIDIA created CUDA, a programming interface that made it possible to use all of the power of modern Graphical Processing Unit (GPU) for general programming. A GPU is a piece of hardware primarily designed to render images; it contains a much higher number of cores compared to a CPU, but these cores are only capable of performing simple operations...

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