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Hands-On Network Programming with C# and .NET Core

You're reading from   Hands-On Network Programming with C# and .NET Core Build robust network applications with C# and .NET Core

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Product type Paperback
Published in Mar 2019
Publisher
ISBN-13 9781789340761
Length 488 pages
Edition 1st Edition
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Author (1):
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Sean Burns Sean Burns
Author Profile Icon Sean Burns
Sean Burns
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Table of Contents (26) Chapters Close

Preface 1. Section 1: Foundations of Network Architecture FREE CHAPTER
2. Networks in a Nutshell 3. DNS and Resource Location 4. Communication Protocols 5. Packets and Streams 6. Section 2: Communicating Over Networks
7. Generating Network Requests in C# 8. Streams, Threads, and Asynchronous Data 9. Error Handling over the Wire 10. Section 3: Application Protocols and Connection Handling
11. Sockets and Ports 12. HTTP in .NET 13. FTP and SMTP 14. The Transport Layer - TCP and UDP 15. Section 4: Security, Stability, and Scalability
16. The Internet Protocol 17. Transport Layer Security 18. Authentication and Authorization on Networks 19. Caching Strategies for Distributed Systems 20. Performance Analysis and Monitoring 21. Section 5: Advanced Subjects
22. Pluggable Protocols in .NET Core 23. Network Analysis and Packet Inspection 24. Remote Logins and SSH 25. Other Books You May Enjoy

Streams, Threads, and Asynchronous Data

With the resources available to us to start working with sending network requests, we need to look at how we can best incorporate those requests into our applications. We'll need to work with those resources in a way that won't impact the performance of our application's business logic or our user's experience. So, in this chapter, we'll look at how we can process data streams in such a way as to be resilient and non-blocking to the rest of our application's performance.

The following topics will be covered in this chapter:

  • Understanding the nature of I/O streams in C#, and how to write to, read from, and manage open streams
  • How different I/O streams expose access to different types of data, and how the parent Stream class simplifies the use of those distinct stream types
  • The potential performance cost of processing...
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