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Hands-On Design Patterns with Java

You're reading from   Hands-On Design Patterns with Java Learn design patterns that enable the building of large-scale software architectures

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Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789809770
Length 360 pages
Edition 1st Edition
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Author (1):
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Dr. Edward Lavieri Jr. Dr. Edward Lavieri Jr.
Author Profile Icon Dr. Edward Lavieri Jr.
Dr. Edward Lavieri Jr.
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Table of Contents (15) Chapters Close

Preface 1. Section 1: Introducing Design Patterns
2. Unified Modeling Language Primer FREE CHAPTER 3. Object-Oriented Design Patterns 4. Section 2: Original Design Patterns
5. Behavioral Design Patterns 6. Creational Design Patterns 7. Structural Design Patterns 8. Section 3: New Design Patterns
9. Architectural Patterns - Part I 10. Architectural Patterns - Part II 11. Functional Design Patterns 12. Reactive Design Patterns 13. Assessments 14. Other Books You May Enjoy

Understanding the decorator design pattern

The decorator design pattern allows us to assign responsibilities to an object without impacting the class. Without the decorator design pattern, we can assign responsibilities to objects through inheritance. A more streamlined approach is to use the decorator design pattern to assign additional responsibilities to specific objects. The key goal is to add the additional responsibility to objects dynamically and without impacting other objects.

This design pattern is commonly used with graphical software that includes layering objects over one another. For example, building a Graphical User Interface (GUI) or creating a Heads Up Display (HUD) for a game.

The decorator design pattern is occasionally referred to as a wrapper design pattern because the decorator essential wraps around the object and its dynamically created responsibilities...

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