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Hands-On Design Patterns with C++

You're reading from   Hands-On Design Patterns with C++ Solve common C++ problems with modern design patterns and build robust applications

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781788832564
Length 512 pages
Edition 1st Edition
Languages
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Author (1):
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Fedor G. Pikus Fedor G. Pikus
Author Profile Icon Fedor G. Pikus
Fedor G. Pikus
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Table of Contents (21) Chapters Close

Preface 1. An Introduction to Inheritance and Polymorphism FREE CHAPTER 2. Class and Function Templates 3. Memory Ownership 4. Swap - From Simple to Subtle 5. A Comprehensive Look at RAII 6. Understanding Type Erasure 7. SFINAE and Overload Resolution Management 8. The Curiously Recurring Template Pattern 9. Named Arguments and Method Chaining 10. Local Buffer Optimization 11. ScopeGuard 12. Friend Factory 13. Virtual Constructors and Factories 14. The Template Method Pattern and the Non-Virtual Idiom 15. Singleton - A Classic OOP Pattern 16. Policy-Based Design 17. Adapters and Decorators 18. The Visitor Pattern and Multiple Dispatch 19. Assessments 20. Other Books You May Enjoy

The Visitor pattern

The Visitor pattern stands out from the other classic object-oriented patterns due to its complexity. On the one hand, the basic structure of the Visitor pattern is quite complex and involves many coordinated classes that must work together to form the pattern. On the other hand, even the description of the Visitor pattern is complex—there are several very different ways to describe the same pattern. Many patterns can be applied to multiple kinds of problems, but the Visitor pattern goes beyond that—there are several ways to describe what it does that use completely different languages, talk about seemingly unrelated problems, and overall have nothing in common. However, they all describe the same pattern. Let's start by examining the many faces of the Visitor pattern, and then move on to the implementation.

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