Interface content
Interface content is all about defining the digital twin. We can identify the following object types, which can be used as content:
Property
Telemetry
Relationship
Component
Let's look at each of these object types.
Properties
Properties define values within a digital twin. These values can be read-only or have read and write states. Properties have a backing storage. This allows us to read the value of the property at any time. However, the property can also be writable if we set the writable
property to true
. This allows us to store a value in the property.
As you already know, each digital twin has a representation in the real world. This means that the property describes the following:
- State: This property describes a part of the state of a digital twin.
- Synchronization: This property describes the synchronization between the digital twin and the real-world object.
Every property contains synchronization...