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Game Development with Unity for .NET Developers

You're reading from   Game Development with Unity for .NET Developers The ultimate guide to creating games with Unity and Microsoft Game Stack

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Product type Paperback
Published in May 2022
Publisher Packt
ISBN-13 9781801078078
Length 584 pages
Edition 1st Edition
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Author (1):
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Jiadong Chen Jiadong Chen
Author Profile Icon Jiadong Chen
Jiadong Chen
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Toc

Table of Contents (16) Chapters Close

Preface 1. Part 1: Basic Unity Concepts
2. Chapter 1: Hello Unity FREE CHAPTER 3. Chapter 2: Scripting Concepts in Unity 4. Part 2: Using C# Scripts to Work with Unity's Built-In Modules
5. Chapter 3: Developing UI with the Unity UI System 6. Chapter 4: Creating Animations with the Unity Animation System 7. Chapter 5: Working with the Unity Physics System 8. Chapter 6: Integrating Audio and Video in a Unity Project 9. Part 3: Advanced Scripting in Unity
10. Chapter 7: Understanding the Mathematics of Computer Graphics in Unity 11. Chapter 8: The Scriptable Render Pipeline in Unity 12. Chapter 9: The Data-Oriented Technology Stack in Unity 13. Chapter 10: Serialization System and Assets Management in Unity and Azure 14. Chapter 11: Working with Microsoft Game Dev, Azure Cloud, PlayFab, and Unity 15. Other Books You May Enjoy

Introducing Microsoft Game Dev, Microsoft Azure Cloud, and Azure PlayFab

We have learned how to use the Unity engine to develop games. However, modern game development requires not only game engines but also other tools, such as cloud services.

Microsoft Game Dev

In 2019, Microsoft announced Microsoft Game Stack, now known as Microsoft Game Dev, which aims to provide game developers with the tools and services they need to easily create and operate games:

Figure 11.1 – Microsoft Game Dev products (from the Game Dev website)

These tools and services in Microsoft Game Dev include not only DirectX, Visual Studio, Xbox Services, App Center, and Havok, which are commonly used by game developers to complete game development and content creation, but also cloud-based services such as Microsoft Azure Cloud and Azure PlayFab, which all come together to form a powerful ecosystem that every game developer can use, as shown in Figure 11.1.

The Microsoft...

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