Fortunately, the Unity Audio Mixer provides us with an excellent toolset in order to perform vertical remixing of the adaptive music we want in our scene. In fact, the current Unity mixer (at the time of writing) would really provide little use if we wanted to do some form of horizontal re-sequencing. This is what we will look at in Chapter 7, FMOD for Dyanmic and Adaptive Audio, when we will learn to use horizontal re-sequencing techniques for our scenes, adaptive music.
Just for clarification, it's not that the Unity Audio Mixer could not implement any of the horizontal re-sequencing techniques, it just isn't well suited to do so.
The capabilities of the mixer allow us to easily breakup our music into distinct layers using snapshots. Just as we did at the end of Chapter 4, Advanced Audio Mixing, when we created the dynamic music...