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Flutter Cookbook, Second Edition

You're reading from   Flutter Cookbook, Second Edition 100+ step-by-step recipes for building cross-platform, professional-grade apps with Flutter 3.10.x and Dart 3.x

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Product type Paperback
Published in May 2023
Publisher Packt
ISBN-13 9781803245430
Length 712 pages
Edition 2nd Edition
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Author (1):
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Simone Alessandria Simone Alessandria
Author Profile Icon Simone Alessandria
Simone Alessandria
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Table of Contents (19) Chapters Close

Preface 1. Getting Started with Flutter 2. Creating Your First Flutter App FREE CHAPTER 3. Dart: A Language You Already Know 4. Introduction to Widgets 5. Mastering Layout and Taming the Widget Tree 6. Adding Interactivity and Navigation to Your App 7. Basic State Management 8. The Future is Now: Introduction to Asynchronous Programming 9. Data Persistence and Communicating with the Internet 10. Advanced State Management with Streams 11. Using Flutter Packages 12. Adding Animations to Your App 13. Using Firebase 14. Firebase Machine Learning 15. Flutter Web and Desktop 16. Distributing Your Mobile App 17. Other Books You May Enjoy
18. Index

Customizing Sign in

While having fully functional sign-in features with very little code is a great achievement in itself, in most cases you will need to customize your login and registration user interfaces, for example, by adding a logo or some text.

In this recipe, you will add an image, a title, and a footer to your sign-in screens.

Getting ready

To follow along with this recipe, you need to complete the previous recipes in this chapter.

How to do it...

First you will customize the sign-in by adding a logo and some text:

  1. Download a free image for your project (you can use https://bit.ly/logo_ico).
  2. At the root of your project, create a new folder called assets.
  3. Save the image you have downloaded, and rename it logo.jpg.
  4. In your pubspec.yaml, uncomment the assets section, and add the assets folder as a source:
      assets:
        - assets/
    
  5. In the authenticationscreen.dart file, in the build method, set the headerBuilder...
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