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Extreme C

You're reading from  Extreme C

Product type Book
Published in Oct 2019
Publisher Packt
ISBN-13 9781789343625
Pages 822 pages
Edition 1st Edition
Languages
Author (1):
Kamran Amini Kamran Amini
Profile icon Kamran Amini
Toc

Table of Contents (23) Chapters close

1. Essential Features 2. From Source to Binary 3. Object Files 4. Process Memory Structure 5. Stack and Heap 6. OOP and Encapsulation 7. Composition and Aggregation 8. Inheritance and Polymorphism 9. Abstraction and OOP in C++ 10. Unix – History and Architecture 11. System Calls and Kernels 12. The Most Recent C 13. Concurrency 14. Synchronization 15. Thread Execution 16. Thread Synchronization 17. Process Execution 18. Process Synchronization 19. Single-Host IPC and Sockets 20. Socket Programming 21. Integration with Other Languages 22. Unit Testing and Debugging 23. Build Systems

When to use concurrency

Based on our explanations given so far, it seems that having only one task is less problematic than having multiple tasks do the same thing concurrently. This is quite right; if you can write a program that runs acceptably without introducing concurrency, it is highly recommended that you do so. There are some general patterns we can use to know when we have to use concurrency.

In this section, we are going to walk through what these general patterns are, and how they lead us to split a program into concurrent flows.

A program, regardless of the programming language used, is simply a set of instructions that should be executed in sequence. In other words, a given instruction won't be executed until the preceding instruction has been executed. We call this concept a sequential execution. It doesn't matter how long the current instruction takes to finish; the next instruction must wait until the current one has been completed. It is usually said...

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