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Event-Driven Architecture in Golang

You're reading from   Event-Driven Architecture in Golang Building complex systems with asynchronicity and eventual consistency

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Product type Paperback
Published in Nov 2022
Publisher Packt
ISBN-13 9781803238012
Length 384 pages
Edition 1st Edition
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Author (1):
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Michael Stack Michael Stack
Author Profile Icon Michael Stack
Michael Stack
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Table of Contents (18) Chapters Close

Preface 1. Part 1: Event-Driven Fundamentals
2. Chapter 1: Introduction to Event-Driven Architectures FREE CHAPTER 3. Chapter 2: Supporting Patterns in Brief 4. Chapter 3: Design and Planning 5. Part 2: Components of Event-Driven Architecture
6. Chapter 4: Event Foundations 7. Chapter 5: Tracking Changes with Event Sourcing 8. Chapter 6: Asynchronous Connections 9. Chapter 7: Event-Carried State Transfer 10. Chapter 8: Message Workflows 11. Chapter 9: Transactional Messaging 12. Part 3: Production Ready
13. Chapter 10: Testing 14. Chapter 11: Deploying Applications to the Cloud 15. Chapter 12: Monitoring and Observability 16. Index 17. Other Books You May Enjoy

Summary

In this chapter, you were shown around a monolith application and should now be familiar with the modules and the structure. You should also be able to run the application and use the UI to run experiments of your own. We also looked at how synchronous communication between components can work and the choices you might face when fetching data or sending commands. Then, in the last section, we implemented domain events in one of the modules. While this didn’t change much or add any new asynchronous communication methods, it does set a foundation for us to build on to make not just our modules more reactive but the entire application.

In the next chapter, we will learn about event sourcing and implement it in the Ordering module. We will also cover event stores and CQRS.

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