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Embedded Systems Architecture

You're reading from   Embedded Systems Architecture Design and write software for embedded devices to build safe and connected systems

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Product type Paperback
Published in Jan 2023
Publisher Packt
ISBN-13 9781803239545
Length 342 pages
Edition 2nd Edition
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Author (1):
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Daniele Lacamera Daniele Lacamera
Author Profile Icon Daniele Lacamera
Daniele Lacamera
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Table of Contents (18) Chapters Close

Preface 1. Part 1 – Introduction to Embedded Systems Development
2. Chapter 1: Embedded Systems – A Pragmatic Approach FREE CHAPTER 3. Chapter 2: Work Environment and Workflow Optimization 4. Part 2 – Core System Architecture
5. Chapter 3: Architectural Patterns 6. Chapter 4: The Boot-Up Procedure 7. Chapter 5: Memory Management 8. Part 3 – Device Drivers and Communication Interfaces
9. Chapter 6: General-Purpose Peripherals 10. Chapter 7: Local Bus Interfaces 11. Chapter 8: Power Management and Energy Saving 12. Chapter 9: Distributed Systems and IoT Architecture 13. Part 4 – Multithreading
14. Chapter 10: Parallel Tasks and Scheduling 15. Chapter 11: Trusted Execution Environment 16. Index 17. Other Books You May Enjoy

The execution stack

As seen in the previous chapter, a bare-metal application starts executing with an empty stack area. The execution stack grows backward, from the high address provided at boot to lower addresses every time a new item is stored. The stack keeps track of the chain of function calls at all times by storing the branching point at each function call, but it also serves as temporary storage during function executions. Variables within the local scope of each function are stored inside the stack while the function is executing. For this reason, keeping stack usage under control is one of the most critical tasks while developing an embedded system.

Embedded programming requires us to be aware at all times of stack usage while coding. Placing big objects in the stack, such as communication buffers or long strings, is in general not a good idea, considering that the space for the stack is always very limited. The compiler can be instructed to produce a warning every time...

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