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Edit without Tears with Final Cut Pro

You're reading from   Edit without Tears with Final Cut Pro Elevate your video editing skills with professional workflows and techniques

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Product type Paperback
Published in Mar 2024
Publisher Packt
ISBN-13 9781804614921
Length 708 pages
Edition 1st Edition
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Author (1):
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Bruce G. Macbryde Bruce G. Macbryde
Author Profile Icon Bruce G. Macbryde
Bruce G. Macbryde
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Table of Contents (27) Chapters Close

Preface 1. Prologue 2. Part 1:Planning FREE CHAPTER
3. Chapter 1: It’s All about the Media 4. Chapter 2: Organizing Media 5. Chapter 3: Planning the Video Story 6. Chapter 4: Pre-Editing a Rough Cut 7. Part 2:Editing
8. Chapter 5: Refining the Rough Cut 9. Chapter 6: Fixing and Enhancing the Audio 10. Chapter 7: Titles, Effects, and Generators 11. Chapter 8: Setting Up and Editing Multicam 12. Chapter 9: Project Workflows – Pace and Structure 13. Part 3:Using the Inspector
14. Chapter 10: The Inspector Controls 15. Chapter 11: Using Built-In Plug-Ins 16. Chapter 12: Using Third-Party Plug-Ins 17. Chapter 13: Using Keyframes to Animate Objects in Final Cut Pro 18. Chapter 14: Understanding the Principles of Color 19. Chapter 15: Using Color Scopes for Advanced Color Correction 20. Part 4: Outside Final Cut Pro
21. Chapter 16: Your Job Role – Collaboration 22. Chapter 17: Supporting Software Applications for Final Cut Pro 23. Chapter 18: Troubleshooting Final Cut Pro 24. Chapter 19: Backing Up and Archiving Libraries 25. Index 26. Other Books You May Enjoy

Summary

This may have been a short chapter, but it had thought-provoking content. You have learned everything you need to know about keyframing. I would like to stress that adding keyframes is not complex once you get your head around it. The principles are simple, but you need to plan ahead as to how you approach it.

You should keep this basic concept in mind: every change needs two keyframes – one to start the change and the other to end the change. The green and red rectangles in the Ken Burns effect are a good example to keep in mind.

I recommend that you get to understand keyframing as soon as you can. You will be able to use the knowledge in all NLEs once you have the concept under your belt.

You learned that once a keyframe has been added, any further change will automatically add another keyframe each time you release the mouse. You need to be clear on this as it’s easy to start making adjustments that you don’t want to be recorded as keyframes...

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