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Design Patterns and Best Practices in Java

You're reading from   Design Patterns and Best Practices in Java A comprehensive guide to building smart and reusable code in Java

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Product type Paperback
Published in Jun 2018
Publisher Packt
ISBN-13 9781786463593
Length 280 pages
Edition 1st Edition
Languages
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Authors (4):
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Kamalmeet Singh Kamalmeet Singh
Author Profile Icon Kamalmeet Singh
Kamalmeet Singh
Lucian-Paul Torje Lucian-Paul Torje
Author Profile Icon Lucian-Paul Torje
Lucian-Paul Torje
Sumith Kumar Puri Sumith Kumar Puri
Author Profile Icon Sumith Kumar Puri
Sumith Kumar Puri
Adrian Ianculescu Adrian Ianculescu
Author Profile Icon Adrian Ianculescu
Adrian Ianculescu
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Toc

Table of Contents (11) Chapters Close

Preface 1. From Object-Oriented to Functional Programming FREE CHAPTER 2. Creational Patterns 3. Behavioral Patterns 4. Structural Patterns 5. Functional Patterns 6. Let's Get Reactive 7. Reactive Design Patterns 8. Trends in Application Architecture 9. Best Practices in Java 10. Other Books You May Enjoy

The chain-of-responsibility pattern

Computer software is for processing information, and there are different ways of structuring and processing that information. We already know that when we talk about object-oriented programming, we should assign a single responsibility to each class in order to make our design easy to extend and maintain.

Consider a scenario where multiple types of operations can be performed on a set of data that comes with a client request. Instead of adding information about all the operations in a single class, we can maintain different classes responsible for the different types of operations. This helps us keep our code loosely coupled and clean.

These classes are called handlers. The first handler will receive the request and take a call if it needs to perform an action, or pass it on to the second handler. Similarly, the second handler checks and can...

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