Time for action - creating your own texture
Let's create a .tif
file within Photoshop and then save it within CryTIF using an appropriate compression method.
Start Photoshop.
As all we want to do is simply create our first
.tif
file, a complex texture is not required here. You can import the example texture from the example assets.Create a new image with the dimensions of
1024 X 1024
.Create a simple pattern or open the sample texture provided, which is stored under
objects/wooden_props/textures/wood_prop_dif.tif
.Save this file as a CryTIF (
.tif
) file type. This format is made available upon the installation of the CryTIF plugin.Save this texture under the
game/textures/
folder and name ittest_pattern.TIF
.Once you select save, you will be presented with the CryTIF texture dialog box.
The primary function of this dialog box is to add metadata to the texture, which can later be used by the resource compiler to compress the texture appropriately, for whatever platform it is being created for,...