Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Cocos2d-X Game Development Blueprints

You're reading from   Cocos2d-X Game Development Blueprints Build a plethora of games for various genres using one of the most powerful game engines, Cocos2d-x

Arrow left icon
Product type Paperback
Published in Jul 2015
Publisher Packt
ISBN-13 9781783985265
Length 392 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Karan Sequeira Karan Sequeira
Author Profile Icon Karan Sequeira
Karan Sequeira
Arrow right icon
View More author details
Toc

Table of Contents (12) Chapters Close

Preface 1. A Colorful Start FREE CHAPTER 2. How to Fly a Dragon! 3. Not Just a Space Game 4. Back to the Drawing Board 5. Let's Get Physical! 6. Creativity with Textures 7. Old is Gold! 8. Box2D Meets RUBE 9. The Two Towers 10. Cross-platform Building Index

Defining the global variables of the game

Every game we make henceforth will have a common header file included and global data defined in a separate class. This class has been made for convenience only and—technically—you can choose not to have it at all. However, all the enums, constants, and macros used in the game will be stored here, so be sure to include it in the sources where needed.

Let's take a look at the GameGlobals.h file:

#ifndef GAME_GLOBALS_H_
#define GAME_GLOBALS_H_

#include "cocos2d.h"
#include "SimpleAudioEngine.h"

USING_NS_CC;

using namespace std;

#define SCREEN_SIZE GameGlobals::screen_size_
#define SOUND_ENGINE CocosDenshion::SimpleAudioEngine::sharedEngine()
#define MAX_STARS 15
#define BULLET_MOVE_DURATION 1.5f
#define MAX_BULLETS 25
#define MAX_LEVELS 5

// enum used for proper z-ordering
enum E_ZORDER
{
  E_LAYER_BACKGROUND = 0,
  E_LAYER_FOREGROUND = 2,
  E_LAYER_ENEMIES_BRICKS = 4,
  E_LAYER_BULLETS = 6,
  E_LAYER_PLAYER...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image