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Canvas Cookbook

You're reading from  Canvas Cookbook

Product type Book
Published in May 2019
Publisher
ISBN-13 9781785284892
Pages 254 pages
Edition 1st Edition
Languages
Concepts
Toc

Table of Contents (16) Chapters close

Canvas Cookbook
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
1. Paths and Text 2. Shapes and Composites 3. Animation 4. Images and Videos 5. Interactivity through Events 6. Creating Graphs and Charts 7. 3D Modeling 8. Game Development 9. Interoperability and Deployment Index

Drawing a 3D cylinder and a cone


The method adopted for drawing is more or less the same in each of the recipes. This recipe shows some more shapes. The output is as follows:

How to do it…

The HTML code:

<html>
<head>
<title>Cylinders</title>
<script src="../threeLib/build/three.min.js"></script>
<script src="cylinders.js">

</script>
</head>
<body onload="init()">
  <center>
  <canvas width="800" height="600" id="MyCanvasArea" style="border:2px solid blue;" tabindex="0">
    Canvas tag is not supported by your browser
  </canvas>
  <h1>3D rotating cylinder and cone using three.js</h1>
  <h1>Use arrow keys to make the shapes rotate.<br>
  Press Enter key or spacebar to reset</h1>
  </center>
</body>
</html>

The JavaScript code:

var can;
var scene;
var camera;
var renderer;
var cylinder;
var cone;
var rotX=0;
var rotY=0;
function init() {
    can=document.getElementById...
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