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Canvas Cookbook

You're reading from  Canvas Cookbook

Product type Book
Published in May 2019
Publisher
ISBN-13 9781785284892
Pages 254 pages
Edition 1st Edition
Languages
Concepts
Toc

Table of Contents (16) Chapters close

Canvas Cookbook
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
1. Paths and Text 2. Shapes and Composites 3. Animation 4. Images and Videos 5. Interactivity through Events 6. Creating Graphs and Charts 7. 3D Modeling 8. Game Development 9. Interoperability and Deployment Index

Rendering effects to images


This recipe shows the various effects that can be applied to an image. The output of the recipe is as shown here:

How to do it

The recipe is as follows:

The HTML code:

<html>
<head>
<title>Image</title>
<script src="ImageEffects.js"></script>
</head>
<body onload="init();">
<center>
<canvas id="MyCanvasArea" width="650" height="450" style="border:2px solid blue;" >
your browser does not support canvas</canvas>
<h1>Image Effects-normal,negative,gryascale,red,sepia& noise</h1>
</center>
</body>
</html>

The JavaScript code:

var can;var ctx;var boyimage;var x,y;var imageData;var imgPixels;

var red;var green;var blue;var alpha;var avg;

function init(){
  can = document.getElementById('MyCanvasArea'),
  ctx = can.getContext('2d');
  x=10;y=10;
  var imageObj=new Image();
  imageObj.src="goodmorning.jpg";
  imageObj.onload=function(){
    ctx.drawImage(imageObj,x,y,200,200...
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