Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Building Web and Mobile ArcGIS Server Applications with JavaScript ??? Second Edition

You're reading from   Building Web and Mobile ArcGIS Server Applications with JavaScript ??? Second Edition Build exciting custom web and mobile GIS applications with the ArcGIS Server API for JavaScript

Arrow left icon
Product type Paperback
Published in Oct 2017
Publisher Packt
ISBN-13 9781787280526
Length 324 pages
Edition 2nd Edition
Languages
Tools
Arrow right icon
Authors (2):
Arrow left icon
Eric Pimpler Eric Pimpler
Author Profile Icon Eric Pimpler
Eric Pimpler
Mark Lewin Mark Lewin
Author Profile Icon Mark Lewin
Mark Lewin
Arrow right icon
View More author details
Toc

Table of Contents (15) Chapters Close

Preface 1. Introduction to HTML, CSS, and JavaScript FREE CHAPTER 2. Creating Maps and Adding Layers 3. Adding Graphics to the Map 4. The Feature Layer 5. Using Widgets and Toolbars 6. Performing Spatial and Attribute Queries 7. Identifying and Finding Features 8. Turning Addresses into Points and Points into Addresses 9. Directions and Routing 10. Geoprocessing Tasks 11. Geometry Operations 12. Integration with ArcGIS Online 13. Creating Mobile Applications 14. Looking Ahead - Version 4 of the ArcGIS API for JavaScript

The four parts of a Graphic


A graphic is composed of four items: Geometry, Symbol, Attributes, and an InfoTemplate, illustrated in the screenshot as follows:

A graphic has a geometric representation that describes its shape, and where it is located. However, a graphic can also have attributes which are name-value pairs that describe the graphic as well as an InfoTemplate that defines the format of the InfoWindow that appears when a graphic is clicked. After creation, graphic objects must be stored inside a GraphicsLayer object before they can be displayed on the map. This GraphicsLayer object functions as a container for all graphics that will be displayed.

All elements of a graphic are optional. However, the geometry and symbology of a graphic are almost always assigned. Without these two items there would be nothing to display on the map, and there isn't much point in having a graphic unless you're going to display it.

In the following you will see a code example showing the typical process...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime