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Building Minecraft Server Modifications - Second Edition

You're reading from   Building Minecraft Server Modifications - Second Edition Create and customize your very own Minecraft server using Java and the Spigot API

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Product type Paperback
Published in Dec 2015
Publisher
ISBN-13 9781785883026
Length 158 pages
Edition 2nd Edition
Languages
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Author (1):
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Cody M. Sommer Cody M. Sommer
Author Profile Icon Cody M. Sommer
Cody M. Sommer
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Table of Contents (12) Chapters Close

Preface 1. Deploying a Spigot Server FREE CHAPTER 2. Learning the Bukkit API 3. Creating Your First Bukkit Plugin 4. Testing on the Spigot Server 5. Plugin Commands 6. Player Permissions 7. The Bukkit Event System 8. Making Your Plugin Configurable 9. Saving Your Data 10. The Bukkit Scheduler Index

Summary


The plugin that we created in this chapter invokes the save method whenever the data is modified. In the next chapter, you will learn how to periodically save data. If you wish to save data when the server is shut down, simply call the save method from the onDisable method of the plugin's main class. You can use your programming skills to expand this plugin. You can add permission nodes, which is done by simply adding them to plugin.yml. You can also add a config.yml file to modify messages or perhaps the amount of time that needs to be set for the upcoming warp delay. If you wish to incorporate a listener, you can listen for a PlayerRespawnEvent. Then, you can set a player's respawn location to their home. There are countless more ways to customize this plugin to your liking. Many teleportation plugins use a warp delay to prevent players from teleporting away from a fight. In the next chapter, we will expand this project by adding a warp delay using the Bukkit scheduler.

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