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Building Minecraft Server Modifications - Second Edition

You're reading from   Building Minecraft Server Modifications - Second Edition Create and customize your very own Minecraft server using Java and the Spigot API

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Product type Paperback
Published in Dec 2015
Publisher
ISBN-13 9781785883026
Length 158 pages
Edition 2nd Edition
Languages
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Author (1):
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Cody M. Sommer Cody M. Sommer
Author Profile Icon Cody M. Sommer
Cody M. Sommer
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Table of Contents (12) Chapters Close

Preface 1. Deploying a Spigot Server FREE CHAPTER 2. Learning the Bukkit API 3. Creating Your First Bukkit Plugin 4. Testing on the Spigot Server 5. Plugin Commands 6. Player Permissions 7. The Bukkit Event System 8. Making Your Plugin Configurable 9. Saving Your Data 10. The Bukkit Scheduler Index

Loading data from a YAML configuration

Now that the save method is complete, we are ready to write the load method. You are already familiar with loading data using the Bukkit configuration API. What we'll do now is similar to retrieving values from config.yml, as discussed in the previous chapter. However, we must first manually load the configuration using the following code, which will be different. We should only do this if the file actually exists. The file will not exist the first time the plugin is used. Therefore, we do not want an error to occur in that situation:

File file = new File(plugin.getDataFolder(), "warps.yml");
if (file.exists()) {
    YamlConfiguration config = new YamlConfiguration();
    config.load(file);

Now that we have the YAML configuration loaded, we can get values from it. The data has been placed into two unique configuration sections. We will loop through each key of both the sections in order to load all the locations. To get a specific object...

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