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Building Minecraft Server Modifications - Second Edition

You're reading from   Building Minecraft Server Modifications - Second Edition Create and customize your very own Minecraft server using Java and the Spigot API

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Product type Paperback
Published in Dec 2015
Publisher
ISBN-13 9781785883026
Length 158 pages
Edition 2nd Edition
Languages
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Author (1):
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Cody M. Sommer Cody M. Sommer
Author Profile Icon Cody M. Sommer
Cody M. Sommer
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Table of Contents (12) Chapters Close

Preface 1. Deploying a Spigot Server FREE CHAPTER 2. Learning the Bukkit API 3. Creating Your First Bukkit Plugin 4. Testing on the Spigot Server 5. Plugin Commands 6. Player Permissions 7. The Bukkit Event System 8. Making Your Plugin Configurable 9. Saving Your Data 10. The Bukkit Scheduler Index

Modifying an event as it occurs


The Bukkit API allows a programmer to do more than just cancel an event. Depending on the event, you can modify many of its aspects. In this next project, we will modify zombies as they spawn. Every time a zombie spawns, we will give it 40 health rather than the default 20. This will make zombies more difficult to kill.

Create a new project as you would for any plugin. We will call this plugin MobEnhancer. Similar to what we did with the NoRain plugin, have the main class implement Listener and add the following line of code to the onEnable method to register the EventHandlers method:

getServer().getPluginManager().registerEvents(this, this);

For this project, we will have an EventHandler method that listens for mobs spawning. This will be the CreatureSpawnEvent class. This event has many methods that we can call to either modify the event or gain more information about it. We only wish to modify zombies that are spawned. Therefore, the first thing that we will...

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