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Building Minecraft Server Modifications - Second Edition

You're reading from   Building Minecraft Server Modifications - Second Edition Create and customize your very own Minecraft server using Java and the Spigot API

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Product type Paperback
Published in Dec 2015
Publisher
ISBN-13 9781785883026
Length 158 pages
Edition 2nd Edition
Languages
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Author (1):
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Cody M. Sommer Cody M. Sommer
Author Profile Icon Cody M. Sommer
Cody M. Sommer
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Table of Contents (12) Chapters Close

Preface 1. Deploying a Spigot Server FREE CHAPTER 2. Learning the Bukkit API 3. Creating Your First Bukkit Plugin 4. Testing on the Spigot Server 5. Plugin Commands 6. Player Permissions 7. The Bukkit Event System 8. Making Your Plugin Configurable 9. Saving Your Data 10. The Bukkit Scheduler Index

Using permission nodes throughout your plugins


In some cases, you may want to check whether a player has a specific permission from within your code. With the addition of a universal permission system within Bukkit, this is very easy, regardless of the permission plugin that you are using. Looking at the Bukkit API documentation, you will see that the Player object contains a hasPermission method, which returns a Boolean response. The method requires a string value, which is the permission node that is being checked. We can place this method in an if statement, as shown in the following code:

if (player.hasPermission("enchanter.enchant")) {
  //Add a level 10 Knockback enchantment
  Enchantment enchant = Enchantment.KNOCKBACK;
  hand.addUnsafeEnchantment(enchant, 10);
  player.sendMessage("Your item has been enchanted!");
} else {
  player.sendMessage("You do not have permission to enchant");
}

This block of code is unnecessary for the plugin because Bukkit can automatically handle player...

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