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Building Minecraft Server Modifications

You're reading from   Building Minecraft Server Modifications Discover how to program your own server plugins and augment your Minecraft server with Bukkit

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Product type Paperback
Published in Sep 2013
Publisher Packt
ISBN-13 9781849696005
Length 142 pages
Edition 1st Edition
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Author (1):
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Cody M. Sommer Cody M. Sommer
Author Profile Icon Cody M. Sommer
Cody M. Sommer
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Table of Contents (17) Chapters Close

Building Minecraft Server Modifications
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Deploying a CraftBukkit Server FREE CHAPTER 2. Learning the Bukkit API 3. Creating Your First Bukkit Plugin 4. Testing on the CraftBukkit Server 5. Plugin Commands 6. Player Permissions 7. The Bukkit Event System 8. Making Your Plugin Configurable 9. Saving Your Data 10. The Bukkit Scheduler Index

Chapter 7. The Bukkit Event System

At this point, we know how to create a plugin that runs a code when a command is executed. This is very useful in many situations. However, sometimes we would rather not be required to type in a command. We prefer if the code could be automatically triggered to execute. The trigger could be a specific event that occurs on the server, such as a block being broken, a creeper exploding, or a player sending a message in chat. The Bukkit event system allows a developer to listen for an event and automatically run a block of code based on that event. Using the Bukkit event system you can automate your server, which means less work for you to maintain the server in the future. In this chapter we'll cover the following topics:

  • Choosing an event

  • Registering an event listener

  • Listening for an event

  • Canceling an event

  • Communicating between events

  • Modifying an event as it occurs

  • Creating more plugins on your own

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