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Building Minecraft Server Modifications

You're reading from   Building Minecraft Server Modifications Discover how to program your own server plugins and augment your Minecraft server with Bukkit

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Product type Paperback
Published in Sep 2013
Publisher Packt
ISBN-13 9781849696005
Length 142 pages
Edition 1st Edition
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Author (1):
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Cody M. Sommer Cody M. Sommer
Author Profile Icon Cody M. Sommer
Cody M. Sommer
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Table of Contents (17) Chapters Close

Building Minecraft Server Modifications
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Deploying a CraftBukkit Server FREE CHAPTER 2. Learning the Bukkit API 3. Creating Your First Bukkit Plugin 4. Testing on the CraftBukkit Server 5. Plugin Commands 6. Player Permissions 7. The Bukkit Event System 8. Making Your Plugin Configurable 9. Saving Your Data 10. The Bukkit Scheduler Index

Choosing an event


All of the events that Bukkit provides can be found in the API documentation in the package org.bukkit.event. The Javadoc has a full list of the Bukkit events at http://jd.bukkit.org/dev/apidocs/org/bukkit/event/class-use/Event.html. I suggest you look at the list to see what type of events you can listen for. Each event has several methods which give you more information and allow you to modify it. For example, BlockBreakEvent provides methods to get the block that was broken and the player who broke it. Most events may also be canceled if you wish to not allow the event to occur. This is useful in many situations, such as not letting a new player place a TNT block or preventing a mob from spawning.

As mentioned earlier, listening to events can aid in automating your server and reducing the number of commands being sent. Besides that, they can simply be a lot of fun to work with. Let's look at a few examples of plugins that could be made using the Bukkit event system. Earlier...

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