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Building Apple Watch Projects

You're reading from   Building Apple Watch Projects Discover exciting and fun projects by building brilliant applications for the Apple Watch

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Product type Paperback
Published in Feb 2016
Publisher Packt
ISBN-13 9781785887369
Length 298 pages
Edition 1st Edition
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Author (1):
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Stuart Grimshaw Stuart Grimshaw
Author Profile Icon Stuart Grimshaw
Stuart Grimshaw
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Toc

Table of Contents (12) Chapters Close

Preface 1. Exploring the New Platform FREE CHAPTER 2. Hello Watch 3. C-Quence – A Memory Game 4. Expanding on C-Quence 5. On Q – A Productivity App 6. Watching the Weather 7. Plot Buddy – All about Location 8. Images, Animation, and Sound 9. Wear It, Test It, Tweak It, Ship It 10. This Is Only the Beginning Index

Adding some content on screen


So let's get some content onto the screen. We have covered a lot of ground already; negotiated a couple of tricky hurdles and gained a good overview of the project. It really is time to create something more interesting to look at in the Watch Simulator than the less-than-inspiring black screen that shows the time in one corner.

Preparing the interface

Follow the given instructions to prepare the interface:

  1. Open a new tab in Xcode (Command-T). In the project Navigator, select the Interface.storyboard file from the HelloWatch WatchKit App group (make sure you don't select the Main.storyboard from the HelloWatch group).

  2. From the Editor menu, select Show Document Outline if it is not selected already.

  3. Open the Interface Controller Scene in the Document Outline as shown, which will help you navigate around the interface as you add UI elements to it (selecting some of the smaller elements directly can get a little tricky and the outline will help you here).

    Tip

    If you don...

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