Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Blender 3D Printing by Example

You're reading from   Blender 3D Printing by Example Learn to use Blender's modeling tools for 3D printing by creating 4 projects

Arrow left icon
Product type Paperback
Published in Dec 2017
Publisher Packt
ISBN-13 9781788390545
Length 430 pages
Edition 1st Edition
Languages
Tools
Concepts
Arrow right icon
Author (1):
Arrow left icon
Vicky Somma Vicky Somma
Author Profile Icon Vicky Somma
Vicky Somma
Arrow right icon
View More author details
Toc

Table of Contents (16) Chapters Close

Preface 1. Thinking about Design Requirements 2. Using a Background Image and Bezier Curves FREE CHAPTER 3. Converting a Bezier Curve to a Properly Sized 3D Mesh 4. Flattening a Torus and Boolean Union 5. Building a Base with Standard Meshes and a Mirror 6. Cutting Half Circle Holes and Modifier Management 7. Customizing with Text 8. Using Empties to Model the Base of the House 9. Mesh Modeling and Positioning the Details 10. Making Textures with the Array Modifier and Scalable Vector Graphics 11. Applying Textures with Boolean Intersection 12. Making Organic Shapes with the Subdivision Surface Modifier 13. Trial and Error – Topology Edits 14. Coloring Models with Materials and UV Maps 15. Troubleshooting and Repairing Models

Getting started

When you first open Blender, your brand new project always starts with three objects—a camera, a lamp, and a default cube. Cameras and lamps are more applicable to modeling for animations and videos than they are for 3D printing, but there is no harm in leaving them in your project. The default cube, however, is not going to be necessary for our pendant and will just clutter up the screen:

Three default objects for every Blender project—a camera, a cube, and a lamp

The first thing you'll want to do is delete the unnecessary cube with the following steps:

  1. Right-click the cube to select it. You will see the cube highlighted in yellow and a trio of axis arrows originating from the center of the cube.
  2. Along the left side of your screen is an area called the Tool Shelf. If necessary, select the Tools tab.
  3. Under the Edit section, hit the Delete...
You have been reading a chapter from
Blender 3D Printing by Example
Published in: Dec 2017
Publisher: Packt
ISBN-13: 9781788390545
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime