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Blender 3D Printing by Example

You're reading from   Blender 3D Printing by Example Learn to use Blender's modeling tools for 3D printing by creating 4 projects

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Product type Paperback
Published in Dec 2017
Publisher Packt
ISBN-13 9781788390545
Length 430 pages
Edition 1st Edition
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Author (1):
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Vicky Somma Vicky Somma
Author Profile Icon Vicky Somma
Vicky Somma
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Table of Contents (16) Chapters Close

Preface 1. Thinking about Design Requirements 2. Using a Background Image and Bezier Curves FREE CHAPTER 3. Converting a Bezier Curve to a Properly Sized 3D Mesh 4. Flattening a Torus and Boolean Union 5. Building a Base with Standard Meshes and a Mirror 6. Cutting Half Circle Holes and Modifier Management 7. Customizing with Text 8. Using Empties to Model the Base of the House 9. Mesh Modeling and Positioning the Details 10. Making Textures with the Array Modifier and Scalable Vector Graphics 11. Applying Textures with Boolean Intersection 12. Making Organic Shapes with the Subdivision Surface Modifier 13. Trial and Error – Topology Edits 14. Coloring Models with Materials and UV Maps 15. Troubleshooting and Repairing Models

Preparing yourself mentally

Shaping the hand will be difficult to relay in step-by-step instructions. Real hands vary from person to person. Our modeled hands will certainly vary, as will our tastes and aesthetic preferences. This chapter will provide you with tools, strategies, and considerations as you embark on your journey of fine-tuning your hand. I have two thoughts before you even make your first mouse click.

Embracing failure

My first piece of advice is to not strive for perfection. Allow yourself to make mistakes. This type of modeling is one where you are going to have to pay your dues and practice. Accept that your hand is not going to be perfect right away. Accept that you will become intimately familiar with the...

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