Wonderful! We've covered a lot of ground and you've edited your first model. We learned how to use the Outliner to organize the objects in the scene. We've built some familiarity with the 3D navigation controls. We also had a quick look at Blender's new Toolbar. Finally, we practiced basic transformations using 3D objects and components.
After doing all this, we edited a provided model with some of the most common modeling tools, such as extrude, and we learned how to select edge loops.
In the next chapter, we will learn how to start a project from scratch by making a time machine! We'll take what we learned while working on the Viking Helmet and expand on that knowledge using many more tools and workflows.