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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
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Author (1):
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Gordon Fisher Gordon Fisher
Author Profile Icon Gordon Fisher
Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation 2. Getting Comfortable Using the 3D View FREE CHAPTER 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Time for action – seeing what fields look like

I made a Blender file that has the white square on the black background for you. Looking at it in action may help you get an idea of what goes on with fields:

  1. Load the program 4909OS_12_Fields.blend from your Chapter 12 download pack.
  2. Press F12. You see a white square on a black background.
  3. In the Post Processing subpanel of the Render panel in the Properties window, check the Fields checkbox.
  4. Press F12.

What just happened?

When you have fields turned on, two images are rendered and merged. One image represents the time during the first half of the frame. Every other line is rendered. The other represents the time during the second half of the frame. Then, the alternating lines are rendered.

When both fields are rendered, on the computer screen, the image looks like the following screenshot. The left-hand fringe is where the square was only during the first field, and the right-hand fringe is where the square was only during the second field...

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