To get the most out of this book
To really benefit from this book, you should have prior experience with Unity and be familiar with the basics of shaders. The book is written with Unity 2022 LTS (Unity 2022.3.11f1), which is the most recent Unity LTS version at the time of writing this book..
Software/hardware covered in the book |
Operating system requirements |
Unity 2022 LTS (Unity 2022.3.11f1) |
Windows, macOS, or Linux |
If you are using the digital version of this book, we advise you to type the code yourself or access the code from the book’s GitHub repository (a link is available in the next section). Doing so will help you avoid any potential errors related to the copying and pasting of code.
Note that this book is not based on the latest Unity 2023 editor because it is still in preview (beta version) at the time of writing this book, and therefore is subject to too many changes in the near future and is not robust enough for learning. Instead, this book is based on the Unity 2022 editor, which is currently in the Tech Stream release, and thus provides more stability.