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Asynchronous Programming with C++

You're reading from   Asynchronous Programming with C++ Build blazing-fast software with multithreading and asynchronous programming for ultimate efficiency

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Product type Paperback
Published in Nov 2024
Publisher Packt
ISBN-13 9781835884249
Length 424 pages
Edition 1st Edition
Languages
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Authors (2):
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Javier Reguera Salgado Javier Reguera Salgado
Author Profile Icon Javier Reguera Salgado
Javier Reguera Salgado
Juan Rufes Juan Rufes
Author Profile Icon Juan Rufes
Juan Rufes
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Toc

Table of Contents (21) Chapters Close

Preface 1. Part 1:Foundations of Parallel Programming and Process Management FREE CHAPTER
2. Chapter 1: Parallel Programming Paradigms 3. Chapter 2: Processes, Threads, and Services 4. Part 2: Advanced Thread Management and Synchronization Techniques
5. Chapter 3: How to Create and Manage Threads in C++ 6. Chapter 4: Thread Synchronization with Locks 7. Chapter 5: Atomic Operations 8. Part 3: Asynchronous Programming with Promises, Futures, and Coroutines
9. Chapter 6: Promises and Futures 10. Chapter 7: The Async Function 11. Chapter 8: Asynchronous Programming Using Coroutines 12. Part 4: Advanced Asynchronous Programming with Boost Libraries
13. Chapter 9: Asynchronous Programming Using Boost.Asio 14. Chapter 10: Coroutines with Boost.Cobalt 15. Part 5: Debugging, Testing, and Performance Optimization in Asynchronous Programming
16. Chapter 11: Logging and Debugging Asynchronous Software 17. Chapter 12: Sanitizing and Testing Asynchronous Software 18. Chapter 13: Improving Asynchronous Software Performance 19. Index 20. Other Books You May Enjoy

Threading with Boost.Asio

I/O execution context objects are thread-safe; their methods can be called from different threads safely. That means that we can use a separate thread to run the blocking io_context.run() method and leave the main thread unblocked to carry on with other unrelated tasks.

Let’s now explain the different ways to configure the asynchronous application in terms of how to use threads.

Single-threaded approach

The starting point and preferred solution for any Boost.Asio application should follow a single-threaded approach where the I/O execution context object runs in the same thread where the completion handlers are being processed. These handlers must be short and non-blocking. Here is an example of a steady timer completion handler running in the same thread as the I/O context, the main thread:

#include <boost/asio.hpp>
#include <chrono>
#include <iostream>
using namespace std::chrono_literals;
void handle_timer_expiry(
 ...
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