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Apple Watch App Development

You're reading from   Apple Watch App Development Build real-world applications for the Apple Watch platform using the WatchKit framework and Swift 2.0

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Product type Paperback
Published in Apr 2016
Publisher
ISBN-13 9781785886362
Length 358 pages
Edition 1st Edition
Languages
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Author (1):
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Steven F. Daniel Steven F. Daniel
Author Profile Icon Steven F. Daniel
Steven F. Daniel
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Table of Contents (13) Chapters Close

Preface 1. Introducing the Swift Programming Language 2. Understanding Apple Watch FREE CHAPTER 3. Exploring WatchKit Controls 4. Using the Core Location and Watch Connectivity Frameworks 5. Navigating Around in WatchKit 6. Implementing Tables within Your App 7. Adding Menus to Your App 8. Incorporating the Glance Interface in Your App 9. Incorporating Notifications within Your App 10. Image Compression and Animation 11. Packaging and Deploying Your App Index

Understanding the glance interface guidelines


When designing apps for Apple Watch, these need to be designed differently than how you would go about designing apps for phones or tablets as they contain a different user experience.

It is extremely important to keep in mind and follow the Apple Watch interface guidelines documentation that Apple provides. This document describes guidelines and principles that help you design consistent user interfaces and experiences for your Watch apps as well as ensure that your applications run efficiently within the Apple Watch platform. You need to consider the screen sizes for your custom layouts as well as the ease of use your app brings to the platform.

Other areas are covered to ensure the consistency of your application while navigating from screen to screen as well as the principles of designing good user interfaces. There is also information related to the proper use and appearance of views and controls for navigation, alerts, notifications, table...

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