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Apple Watch App Development

You're reading from   Apple Watch App Development Build real-world applications for the Apple Watch platform using the WatchKit framework and Swift 2.0

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Product type Paperback
Published in Apr 2016
Publisher
ISBN-13 9781785886362
Length 358 pages
Edition 1st Edition
Languages
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Author (1):
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Steven F. Daniel Steven F. Daniel
Author Profile Icon Steven F. Daniel
Steven F. Daniel
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Table of Contents (13) Chapters Close

Preface 1. Introducing the Swift Programming Language 2. Understanding Apple Watch FREE CHAPTER 3. Exploring WatchKit Controls 4. Using the Core Location and Watch Connectivity Frameworks 5. Navigating Around in WatchKit 6. Implementing Tables within Your App 7. Adding Menus to Your App 8. Incorporating the Glance Interface in Your App 9. Incorporating Notifications within Your App 10. Image Compression and Animation 11. Packaging and Deploying Your App Index

Establishing the WatchKit context menu connections


There are two ways in which we can go about creating WatchKit context menu items. In the previous section, we discussed how we can drag and drop a WKInterfaceMenu control in InterfaceController within the storyboard that will contain the menu.

You can also create them programmatically using the WKInterfaceController method and provide an image, a title, and the associated action method that will get executed when the menu item is tapped by the user. Simply perform the following steps:

  1. Open the InterfaceController.swift file located within the ShoppingList WatchKit Extension group from the project navigation window.

  2. Next, locate the awakeWithContext method and enter the following highlighted code snippet:

    override func awakeWithContext(context: AnyObject?) {
       super.awakeWithContext(context)
            
       // Perform any final initialization of your application.
       if WCSession.isSupported() {
          let session = WCSession.defaultSession()
       ...
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