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Appcelerator Titanium Smartphone App Development Cookbook Second Edition

You're reading from   Appcelerator Titanium Smartphone App Development Cookbook Second Edition Over 100 recipes to help you develop cross-platform, native applications in JavaScript

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Product type Paperback
Published in Nov 2015
Publisher
ISBN-13 9781849697705
Length 368 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (16) Chapters Close

Preface 1. Building Apps Using Native UI Components FREE CHAPTER 2. Working with Local and Remote Data Sources 3. Integrating Maps and GPS 4. Enhancing Your Apps with Audio, Video, and Cameras 5. Connecting Your Apps to Social Media and E-mail 6. Getting to Grips with Properties and Events 7. Creating Animations, Transformations and Implementing Drag and Drop 8. Interacting with Native Phone Applications and APIs 9. Integrating Your Apps with External Services 10. Extending Your Apps with Custom Modules 11. Platform Differences, Device Information, and Quirks 12. Preparing Your App for Distribution and Getting It Published 13. Implementing and Using URL Schemes 14. Introduction to Alloy MVC Index

Building your application for iOS using studio

In this recipe, we will continue the process started in the two previous recipes and build our application for both development and distribution to the iTunes store.

Tip

Remember that if all else fails, you can always build your application manually in XCode by navigating to the build/iphone folder of your project and opening the XCode project file.

How to do it...

Let's cover how to build your application for development and distribution.

Building your application for development

Open your project in Appcelerator Studio; we are using the LoanCalc app from Chapter 1, Building Apps Using Native UI Components, as an example. However, you may use any project that you like. Ensure that the application ID in the TiApp.xml file matches the ID you used while creating your provisioning profiles. In my case, this ID is com.jasonkneen.loancalc, but you will have to use your own unique ID here.

Click on the Device drop-down at the top of the Studio window...

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