In this chapter, we have learned about the Unity Editor—a tool for creating 3D scenes and projects on a 2D computer screen. We also learned a bit about Blender—a tool for creating 3D assets on at 2D computer screen. Then we progressed to the new generation of 3D asset creation tools in virtual reality including Tilt Brush and Poly. Now we'll explore creating VR scenes directly in virtual reality too!
Unity EditorXR (EXR) is a new experimental feature of Unity (at time of writing) where you can edit your 3D scenes directly in VR rather than on your 2D monitor. In this section, we may be getting ahead of ourselves in more ways than one. This is both an advanced topic and an experimental one. If you are just getting started with VR, or if you are just getting started with Unity, you may want to skip this topic for now and come...